2025 FunkyDome Memorial NFL Pool
 

 
The Official FunkyDome Memorial NFL Pool Rule Book
(PRE 2011, NO LONGER APPLICABLE)


Manifest

The FunkyDome Memorial NFL Pool is a privately run contest for fun among friends and family. Those participating are expected to abide by the doctrine of good faith and the spirit of competition.


Rule 1 Scope

This constitution should be considered official and binding rules for the FunkyDome Memorial NFL Pool. Should any ambiguity or omission be discovered, The Council will have the authority to rule on said point.


Rule 2 Name

The name of this pool is the "FunkyDome Memorial NFL Pool", and the "FunkyDome Memorial NFL Pool" shall be its name. The official abbreviation shall be "FMNFLP".


Rule 3 Slate of Champions

Each season, the winner of the FunkyDome Memorial NFL Pool will be awarded the Slate of Champions. The Slate is a plaque with space upon which to have names engraved. When the season is completed, the winner will have his/her name engraved on the Slate, and then will be given the Slate to hold for a year.


Rule 4 The Council

The Council is a five-member board comprised of selected founding members of the NFL Pool. It is the responsibility of The Council to make rules interpretations, rule changes, and shape the NFL Pool for the good of all mankind.

The Council has the highest binding authority in the NFL Pool in all matters. Simple majority vote is necessary and sufficient for passing resolutions. Decisions by The Council are final, and cannot be appealed. The Council reserves the right to modify these rules at any time.

Members of The Council
  • Jason Lee, Commissioner
  • Chris Sabbe, Head Fiscal Advisor
  • Dylan Oliver, Rules Committee Chairperson
  • Mike Godsey, Controversy Liaison
  • Tully Wyatt, Man Of The People


    Rule 5 The Pool

    The FunkyDome Memorial NFL Pool is a season-long competition consisting of weekly contests whose points are totaled to determine the winner. Each week in the NFL season, the participants are expected to submit picks to a selected appointed member of The Council, who will be responsible for assuring the timeliness of pick submission, totaling the scores, and announcing the results.


    Rule 6 Eligibility & Invitation Rules

    In order to be eligible to participate, you must be invited by The Council. Without a Council invitation, you will not be allowed to play. It is intended that you know a FunkyDomer to receive an invitation to play.

    The manner of invitations is detailed in Rule 19.


    Rule 7 The Regular Season

    Each week in the NFL regular season, the participants will pick the winners in all the games for that weekend, and then rank them. No point spreads are involved. If there are fifteen games in a week, then you rank them from 1-15. You rank the game that you are MOST sure about 15, and the game you are LEAST sure about 1. If there are fewer games in a week, say only fourteen, then you rank from 14 down to 1.

    If the team you select wins the game, you get however many points you assigned to the game. If the game ends in a tie, you will get exactly half of the number of points you selected (half points ARE tallied). So in a week with 15 games, there are a total possible of 120 points. That's 1+2+3+...+13+14+15.

    If you fail to submit your picks, you will be given a score for the week equal to one point less than the lowest score among people who do submit their picks.


    Rule 8 The Post Season

    The postseason format is as follows: you will be accumulating points in the postseason, but these points are now bad points -- you don't want points.

    Each week you are in the playoffs, you will select the winner of each game and the margin of victory. If you select the winner correctly, then you will receive however many points you missed the actual margin of victory by. If you do not select the winner correctly, you will receive the sum of your margin and the actual margin of victory, plus a penalty. The number of penalty points shall be computed by calculating the average value of a regular season game, i.e., taking the total possible points in the regular season and dividing by the total number of regular season games. For the 2000 season, as well as for the foreseeable future, this penalty will be eight points.

    Example:
  • San Francisco is playing Green Bay in the playoffs.
  • Person A picks San Francisco to win by 13 points
  • Person B picks San Francisco to win by 22 points
  • Person C picks Green Bay to win by 8 points
  • Person D picks San Francisco to win by 17 points Suppose the actual score of the game is San Francisco 34, Green Bay 17, meaning the 49ers won by 17 points. The points are given as follows:
  • Person A gets 4 points, because he picked the 49ers, but was off by 4 points.
  • Person B gets 5 points, because he picked the 49ers, but was off by 5 points.
  • Person C gets 33 points, because he picked the wrong team, so he is off by a total of 25 points (17 for the actual score and 8 for what his pick was), and he gets an 8 point penalty for picking the wrong team.
  • Person D is a genius and gets 0 points, because he hit the nail on the head.

    Each week, you'll have to submit picks for all the weeks' game, very similar to how the regular season works. The same rules for pick deadlines apply, with one difference. If you do not submit your picks on time during the postseason, you will be automatically eliminated that weekend. To clarify this, anybody who does so is placed below everybody who submitted picks that week. In the event that more than one person fail to submit picks, they all go below the people who do submit picks, and are ordered by (1) standing entering that week, followed by (2) regular season standing.

    Each person who starts the playoffs will start with however many points they trailed the leader at the end of the regular season. The leader at the end of the regular season, therefore, starts the playoffs with zero points. All points accumulated in the playoffs are cumulative, so each week you add the points you get to whatever total you started with in that week.

    In the event of a tie for places which would need to be broken in order to determine who advances and who doesn't, all tied people advance to the next round (similar to golf cuts). In particular, ties position for spots entering the playoffs will not be broken -- all of the people tied will go. However, the cut down for that next week must cut extra people. In the event of a tie for places which don't need to be broken in order to determine who advances and who doesn't, the regular season ranking will be used. Finally, no more than two people can advance to the Super Bowl, regardless of any ties -- they will be broken by regular season standing.

    In the event of a tie following the Super Bowl, the person with the highest regular season finish is the champion.

    If a person makes an exactly correct pick in the Super Bowl (winner and exact point spread), they shall automatically win the Slate. If both people make an exactly correct pick, then the person who was ahead entering the Super Bowl shall be the winner.

    Any other tie after the Super Bowl shall be broken by regular season standing.


    Rule 9 Statute of Limitation on Correcting Errors

    Any errors in regular season totals, standings, money payouts and/or advancements must be corrected prior to the beginning of the playoffs, and any errors in totals, standings and/or advancements for a playoff week be corrected prior to the following week. This rule applies to the Super Bowl as well.

    More specifically, any errors in regular season numbers must be brought to the attention of the Commissioner's Office no later than noon, Pacific Standard Time, of the Wednesday following the conclusion of the regular season. Any errors in a particular playoff week must be brought to the attention of the commissioner's office no later than noon, Pacific Standard Time, of the Wednesday following that playoff week.

    The deadline for correction of regular season numbers applies to all regular season weeks. The statute of limitation for correction of any and all regular season numbers will extend through the Wednesday following the conclusion of the regular season. However, errors in a particular playoff week MUST be corrected before the following week.

    Should an error be discovered after the applicable deadline, the correction shall not be made, and the erroneous numbers shall stand as if they were correct. No attempt will be made to make money payouts or point standings "equitable" based on any arbitrary metric.


    Rule 10 Regular Season Tiebreaks

    In the event of ties in an individual week, the ties shall be broken in the following manner:

    1) Most number of games won. For the purposes of this rule, a tie shall be counted as a half win.
    2) 15-14-13... The person who picks his 15 point game (or whatever the highest point value for the week happens to be) correctly shall be ranked higher than the person who picks his 15 point game incorrectly is. If this fails to break the tie, we continue to the 14 point game, and so on, down the line. For the purposes of this rule, a win is ranked higher than a tie, and a tie is ranked higher than a loss.


    If the tie is not broken by this stage, the tie will remain.


    Rule 11 End of Regular Season Tiebreaks

    In the event of ties in cumulative standings following the regular season, the ties shall be broken in the following manner:

    1) Most number of games won in the season. For the purposes of this rule, a tie shall be counted as a half win.
    2) Head to head. If two people are tied, then the person who had the higher score than the other in the most number of weeks shall be the winner. If more than two people are tied, the following procedure will be used: Each person will get one "point" for each week in which he is ahead of another person, and one half "point" for each week in which he is tied with another person. For the purpose of this rule, standard weekly tie breaks shall apply in determining who is ahead in a particular week.
    3) 15-14-13... The person who picks more 15 point games correctly shall be ranked higher than the person who picks fewer correctly. If this fails to break the tie, we continue to the 14 point game, and so on, down the line. For the purposes of this rule, a tie is counted as a half win.
    4) Coin flip. A standard 1994 (the founding year of the pool) United States of America twenty-five cent piece (quarter) shall be used to resolve the tie. The Council member (or anybody else, if all Council members are tied) with the highest regular season total not involved in any tie requiring a coin flip shall conduct the coin flip.

    If at any stage in breaking the tie, the tie is partially broken, the tie break procedure shall revert back to rule 1.


    Rule 12 Number of playoff contestants

    The number of people who make the postseason in each year shall be as many as possible without taking more than half the number of people, ties allowing extra spots notwithstanding.

    The number of people who advance to each particular round will be determined as follows:

    1) No fewer than 2/3 of the original playoff people will make round 2.
    2) No fewer than 1/3 of the original playoff people will make round 3.
    3) Exactly two people will always make the last round.
    4) At least one person must be eliminated in each round.


    Using that formula, we obtain the following table for typical values of numbers of postseason combatants:

    # who make the playoffs: 6 7 8 9 10 11 12
    ------------------------------------------------------
    # who advance to round 2: 4 5 6 6 7 8 8
    # who advance to round 3: 3 3 3 3 4 4 4
    # who advance to round 4: 2 2 2 2 2 2 2


    Each week, a certain number of people will be eliminated.


    Rule 13 Awards and Fees

    The fee for participating in the pool is $52. $51 of each person's entry will be put into the prize fund for distribution, and $1 of each person's entry will be used to pay for incidental expenses in running the pool. Your entry fee is nonrefundable once you submit Week 1 picks.

    Each week, the top finishers in the week will receive a certain amount of money, usually graded from first place down to however many people will win money for the week. The number of people that win money and the amount of money they receive will be determined by Council Member C. A. Sabbe prior to the season, when it is determined the number of pool contestants and the amount of money to be distributed. The tiebreak rules above will be used to determine what place people finish in the event of a tie.

    It is impossible for somebody who doesn't submit picks to win any money. In the event that there are more money places than people who submit picks, all of the money that would have gone to the last spots will go to the winner of the week. In the event that nobody turns in picks for the week, all of the forfeited money that week goes to the winner of The Slate at the end of the season.

    In 2004, with the advent of the perfect week carryover pot, the old rule of the perfect week'er receiving all weekly money is now abolished. Payouts will be as normal, with the perfect week'er getting typically a large perfect week carryover pot.

    All of the people making the playoffs will also receive an award for their high finish. The position each person finishes in the postseason will be the position used to determine the amount of money received.

    In addition, the first place finisher will have his/her name engraved on The Slate of Champions, and after the engraving takes place, will be given The Slate to hold for a year.


    Rule 14 Method of Submitting Picks

    Each contestant must submit picks to the commissioner's office each week. The deadline for picks to be received is the scheduled kickoff time for the first game of the week. Usually, this will be Sunday, 10:00 a.m. Pacific time, but occasionally there will be Saturday or Thursday games, in which case ALL picks are due by that time.

    There are several ways in which you can turn in picks, and they are as follows, in order of most preferred to least preferred:
    1) via the World Wide Web at http://doliver.net/fmnflp
    2) via email to jlee@math.ucsd.edu
    3) by telephone to (858) 404-0141 [home] or (858) 204-5520 [cell]
    When picks are submitted via the web, take care to follow the directions carefully, so that they are correctly processed. If you do everything correctly, you should receive an email confirmation saying that your picks were received. Once you receive this email confirmation, you need not do anything further to confirm that your picks were received OK. Be sure to read the email carefully, as if you make any mistakes, it will inform you, and you will need to submit your picks again.

    If you submit invalid picks and do not correct them, The Commissioner's Office reserves the right to alter them to make them legal. Standard procedure for altering the picks includes (but is not limited to):
    1) If you don't pick a team for a particular game, you will be given the home team.
    2) If you simply omit a single number, the correct number will be put into place.
    3) If incorrect numbers are listed (an incorrect number is defined as any which doesn't appear in the list EXACTLY than once), the correct numbers will be put into place in ascending order according to how the games are listed on the web page. i.e., the farther down the page the game is listed, the higher the point value.
    4) If you submit picks which includes you somehow picking BOTH teams of a particular game, only the pick of the home team will be considered, and the pick of the visiting team will be disregarded, and then the above rules will be applied to correct the picks. Similarly, any pick of a team that has a bye that week will be disregarded.

    If you use the WWW or email to submit your picks, anything you enter is binding. It is out of the question to make a change after the deadline, citing, "I meant to pick Green Bay, not Dallas... it was an honest mistake." If you give your picks to somebody else to enter on the web, any mistakes they make are your mistakes.

    You may change your picks up to the deadline. If you use the WWW to submit picks, then you simply need to enter your new picks and resubmit them.


    Rule 15 Enforcement of Pick Submission Deadline

    The Commissioner's office will be enforcing a hard line policy with regard to submitting picks on time. Your picks MUST be received by the posted deadline, or they will not be allowed. There is ONE and only one exception to this rule, and that is if you use email to send your picks, you sent them on time, and for some reason your email is not delivered on time, but is eventually delivered, your picks will be accepted. If the email you sent is bounced back to you, for any reason, The Commissioner's office will NOT accept a resend, even with headers in the email that "prove" they were sent on time.

    Everybody needs to be aware of several things: The Commissioner's office has to deal with a lot of bookkeeping on Sunday mornings. Using the WWW eliminates the need for me to deal with bookkeeping with YOU. The more people that use the web for pick submission, the easier it is for The Commissioner's office to deal with the Sunday morning bookkeeping.

    Secondly, as most people are going to be using the Internet to submit picks, you need to be aware that many times, the net is flaky, and will decide that your data doesn't really need to go where it belongs. Don't think that everything will be secure. The only way to be sure that your picks were received is to be sure to get a confirmation, either by email or by calling. It CAN be troublesome to deal with several people calling on Sunday morning, but don't let this deter you from calling to check to be sure things went through OK. You should also be aware the the WWW pick submission system is not infallible. It is quite possible that at some point it won't work correctly. Remember that you must get an email confirmation before you can presume your picks were received OK.

    Finally, all we ask is that you take a little care and initiative to make sure things go OK in submitting your picks. Using the WWW can go a long way to ensuring the reliability of pick submission. With regard to initiative, do not leave me messages asking me to call you to confirm. I won't make that phone call.

    Unless otherwise noted, The Commissioner's Office phone lines will ALWAYS be open in the last one half hour prior to game time. When otherwise noted, an alternate phone number will be given for you to call.

    No one will be exempt from this hard line policy. In the past, a number of long standing pool members have been cavalier about this rule, and The Council will be expected to uphold this hard line policy if any appeal is made.


    Rule 16 Permanent Slate Award Rule

    The Slate of Champions contains space upon which to have the names of 18 champions engraved. At the conclusion of 18 years, when The Slate is filled, it will be permanently awarded based on the following criteria:

    1) Most Slates won
    2) Head-to-head in the Super Bowl (minimum of one, see note below)
    3) Most Weeks won
    4) Most Perfect Weeks won
    5) Head-to-head in weeks (non-participation is a loss)
    6) Most total points won
    7) Most playoff appearances
    8) Most money finishes
    9) Most games picked correctly
    10) Most gross money won (playoffs included)
    11) Most POWs won
    12) Fewest COWs won
    13) Ro-sham-bo

    Note: In (2), in the event of a tie among three or more people, a person can only win if he/she has a higher percentage AND more Slates won than the others in head to head matchups. If this is not the case, this rule will not be used to break the tie.


    Rule 17 Gluteous Maximus Rule

    If Michael Godsey fairly and honestly wins the FMNFLP once, thereby affixing his name to the Slate, Jason Lee will plant his bare lips upon Michael Godsey's bare gluteous maximus ("bulbous, white ass") for no less than one full second. This event must take place in the presence of at least one Council member, other than the two participants, at a _public_ location agreed upon by all parties. Videotape evidence of this event is desirable but not necessary, whereas at a minimum, photographic evidence is absolutely mandatory.


    Rule 18 Spirit of Good Sportsmanship and Fair Play

    All participants are expected to participate fully in the FunkyDome Memorial NFL Pool, and with good sportsmanship and fair play.

    By participating fully, we would expect you to contribute somewhat to the weekly POW/COW voting (pick of the week, clown of the week) as well as offering some choice statements to make on your behalf or in roasting (in good taste) another pool contestant. We also expect you to submit your picks every week... it's no fun to beat people who are losing simply because they forgot to submit picks.

    By participating with good sportsmanship and fair play, we expect you to use good judgement in making your picks. It is considered against the spirit of play to take Las Vegas point spreads and play them exactly or nearly exactly. The Council refuses to make a rule specifically outlawing any method of making picks, but we ask you to use good judgement should you use Las Vegas point spreads in assisting you in making picks. This is a contest of skill, and Roxy Roxborough is specifically not invited by The Council, since we have opted to make this a contest only among friends and family. None of this is to say that you are discouraged or banned from using Las Vegas point spreads.

    This contest has been going on for five seasons now, and it's basic tenet has remain unchanged. We're running this contest to have fun, and to try to achieve victory over our friends and family by demonstrating some superior knowledge about football (in a limited way). If you follow the rules and play the game in good spirit, we guarantee a good time had by all.


    Rule 19 Invitation Rule

    BASICS

    --This plan will begin the first season in which the cap of 28 players is reached. Until that time, all players will be invited back PENDING council approval. If at any time in the future, the membership falls below 28, the plan is suspended until which time as the cap of 28 is again reached, at which point the plan kicks back in. During any period of suspension all players will be invited back, PENDING council approval.

    There shall be a maximum of 28 players each season. These 28 shall be comprised of former champions who have earned exemptions, returning players who have earned an spot based on their performance in the previous year, and any other new or returning players that the council sees fit to invite to play. Specifically, the numbers will be divided as follows:

    Slots 1-N: Exempt players Slots N-23: the top non-exempt players from the previous season Slots 24-28: Other player invitations extended by the council

    Note: 0 <= N <= 4 * EXEMPTIONS *

    There is one type of exemption: - Former Champions Any player who wins the Slate will be granted a four (4) year exemption to participate in the pool. The player is still subject to council approval during this exemption period, but the player is not subject to any performance requirements in order to retain the exemption.

    The exemption cannot be transferred to another player.

    * RETURNING PLAYERS *

    1. The highest scoring non-exempt players from the previous season will be automatically be qualified to return to play in the next campaign. The number of automatic invites will vary depending on the number of exempt players, but will always be between 19 and 22.

    2. Non-exempt players will be invited to play in the order that they finished in the regular season standings from the previous season. The commissioner will oversee the invitation process, continuing through the list of players until such time as there are 23 confirmed players or until the list has been exhaused.

    * COUNCIL NOMINATIONS *

    - Standard Nominations 1. Each council member will be granted one nomination to fill out the roster and may choose to invite either a player from the previous season who did not earn one of the top 23 spots, or to invite a new player into the pool.

    2. A Council Member may not use his nomination on himself.

    3. However, one council member may nominate another.

    4. It is not required that each council member use the nomination and he may instead choose not to nominate anyone.

    Each of these nominations is subject to a council vote. If a majority of the council objects to a proposed player, then the council member that made the nomination will have the option to propose another player instead.

    - Extra Nominations In the case where there are fewer than 23 players after all exemptions and automatic invitations to returning players have been accounted for, the council will be granted extra nominations to make up the difference. For example, if there are 3 exempt players and just 18 non-exmpt players who wish to return to play again, the council will be allowed to make 2 additional nominations in order to fill the 28 spots.

    These extra nominations are not granted to any council member in particular, but are to be used by any member who sees fit. The council is not required to use any of these nominations.

    * NOTES *

    1. In no way does this plan supercede the fact that all players are subject approval by the council. An invite to any player must be approved by a majority of the council.

    2. In the event that there are no additional nominations, and the cap number was not reached the prior year, the council reserves the right to reduce the cap number by 1 person per year. This approval is subject to a council vote. For example, if the current cap is 28 and the membership is 25 and there are no new nominations, a motion to lower the cap to 27 will be automatically put forward for a council vote.


    Rule 20 'Hurricane' Rule

    On occasions where the NFL moves a game due to extraordinary circumstances during the week of play, pool members will still be able to submit picks under the following rules:

    * The person submitting picks after an emergency deadline receives the losing team for the game(s) played, at a point value 1 more than the highest missed point value on the game. Example: Someone picks the losing team for 10, the poolsters missing the deadline get the losing team for 11 on their pick sheet. If someone picks full boat, then the missed picks will include, when submitted, a full boat on the losing team.

    * If all poolsters pick the winner in the game, the missed picks get a 1 on the losing team. Broadcasted messages about a pick deadline are sure to go out as quickly as possible, but if a poolster is not paying attention to the news or their email, and WITHOUT this rule, they would have run the risk of unjustly getting the last place rule points applied.


    Rule 21 Early Pick Deadlines

    Historically, picks have always been due at the kickoff of the first game of the week. The NFL has decided on a Thursday night game for a large number of weeks. This presents issues with making your picks on all the games on a Thursday when you have less then a full set of game information, and frankly haven't really had time to think about the games. With that, we introduce the early pick deadlines.
  • A main Sunday deadline - including Monday - is still in effect as usual. This is typically 10 AM Pacific.
  • When there are games early in a week, poolsters can submit picks / point values for just those game(s), and wait until later in the week to submit the rest of their picks.
  • DAILY DEADLINE. An early game deadline is the kickoff of the first game of that day. For weeks with just a Thursday night deadline, this is simple, kickoff of that game. For Thanksgiving, ALL three games have a deadline of kickoff of the first game. Late in the season there is often a Thursday and Saturday night game. Two early game deadlines apply in this case.
  • PLAYOFFS: The deadline for playoff picks is still just one deadline a week - unchanged
  • Submitting picks:
    (i) When submitting picks, if you indicate a point value for ANY non early deadline game (i.e. Sunday or Monday games), you are required to submit a full set of picks
    (ii) If only picking the early deadline game(s) (e.g. Thursday night), just indicate a point value for it and submit.
    (iii) Pick confirmation page / email are the same as before, with blank spots indicated where no picks yet.
    (iv) When returning to finish picks later in the week, the point value and team selected will obviously lock in conjunction with the rest of your picks.
    (v) Submit picks page will indicate which games are early deadlines.
  • Seeing picks: (i) Submit picks page will show just early game picks only
    (ii) ECA web will only be available after the main weekly deadline.
  • Missing an early deadline pick (i) The person missing an early deadline receives the losing team for the game(s) played, at a point value 1 more than the highest missed point value on the game. Example: Someone picks the losing team for 10, the poolsters missing the deadline get the losing team for 11 on their pick sheet. If someone picks full boat, then the missed picks will include, when submitted, a full boat on the losing team.
    (ii) If all poolsters pick the winner in the game, the missed pick is 1 pt less than the least amount wagered on the game.
    (iii) If all poolsters pick the winner in the game, AND someone picks 1 pt on the winning team, the missed pick is 1 pt on the losing team.
    (iv) Submit Pick Lockout. When an early deadline game has no pick, you will be unable to submit other picks for the week until the admin sets your team/point value for missed game(s). The results of the game vs. other picks made determine what your point values are on the missed games. You can still submit picks via email to a council member if you simply have to get the rest of your picks in, and you are locked out. Just indicate a slate of picks in email, and the admin can adjust your picks with the missing game teams/point values.
  • If early deadline games are picked, and the rest of a slate of picks are missed, the person falls back into the normal last place rules - 1 pt lower than last place that week from those who did submit picks. Good luck!


    Evolution of the FMNFLP Rules
    • 1995
      • No rule changes
    • 1996
      • Added postseason format
      • Added weekly tiebreak rule (15-14-13)
      • Added end of season tiebreak rule (15-14-13)
      • Created The Slate of Champions
    • 1997
      • Added Super Bowl SuperPick rule
      • Added $1 surcharge to entry fee to help pay for The Slate of Champions
      • Modified end of season tiebreak rule to:
        • 1) Head to head
        • 2) 15-14-13
    • 1998
      • Added Council Invite Rule
      • Changed entry fee to $51 plus $1 Slate surcharge
      • Added Perfect Week Award Rule
      • Modified weekly tiebreak rule to:
        • 1) Games won
        • 2) 15-14-13
      • Modified end of season tiebreak rule to:
        • 1) Games won
        • 2) Head to head
        • 3) 15-14-13
    • 1999
      • Added penalty for picking the wrong team in the postseason
      • Added Permanent Slate Award Rule
      • Added Gluteous Maximus Rule
    • 2000
      • No rule changes
    • 2001
      • No rule changes
    • 2002
      • Added population cap with clarification of nomination procedure.
    • 2003
      • No rule changes
    • 2004
      • Perfect week carryover added - means the abolishment of the 'you get all weekly money with perfect week' clause
    • 2005
      • Addition of Hurricane Rule
    • 2006
      • No rule changes
    • 2007
      • No rule changes
    • 2008
      • No rule changes
    • 2009
      • Early Deadline Pick Rules


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